Load Special Block
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Sent By: Accessory Device
BData Count: 5
Unloads any ready ammo and loads a special shot.
- BType - 0x41 (LOAD-SPECIAL)
- BData0 - Amount of ammo to load (1-10)
- Officially 1-10 but other values may work
- BData1 - Packed tag data (ABB0CDD0)
- A - DD is valid
- DD - Tag strength for first shot after loading/arming
- C - Double tap allowed (the player gets one free shot after the first shot)
- BB - Tag strength for double tap shot
- BData2 - Load sound
- 0x00 Silence
- 0x01 Standard clip eject
- 0x02 Empty chamber
- 0x03 Tag taken (overrides other playing sounds)
- 0x04 Accessory detected
- 0x05 Accessory removed
- 0x06 Standard reload
- 0x07 Standard fire
- 0x08 Shotgun reload
- 0x09 Shotgun fire
- 0x0A Machine gun reload
- 0x0B Machine gun fire (single shot)
- 0x0C Sniper reload
- 0x0D Sniper fire
- 0x0E Grenade charge
- BData3 - Fire sound
- See above
- BData4 - Ammo display mode
- 0x00 Normal (remaining ammo)
- 0x20 All flash (if any ammo is remaining)
- 0x40 All solid (if any ammo is remaining)
- 0x80 Blank (tagger cannot fire in this mode)
- Other values are not recommended
- BSum - Block checksum